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_scale — Property, class dragonBones.textures.NativeTextureAtlas
scaleForTexture — Property, class dragonBones.factorys.StarlingFactory
Apply a scale for SWF specific texture.
scaleX — Property, class dragonBones.objects.BoneTransform
Scale on the x axis.
scaleY — Property, class dragonBones.objects.BoneTransform
Scale on the y axis.
setValues(x:Number, y:Number, skewX:Number, skewY:Number, scaleX:Number, scaleY:Number, pivotX:Number, pivotY:Number, z:int) — method, class dragonBones.objects.BoneTransform
Sets all properties at once.
SkeletonData — class, package dragonBones.objects
A SkeletonData instance holds all data related to an Armature instance.
SkeletonData() — Constructor, class dragonBones.objects.SkeletonData
Creates a new SkeletonData instance.
skeletonXML — Property, class dragonBones.objects.DecompressedData
A xml for Skeleton data.
skewX — Property, class dragonBones.objects.BoneTransform
Skew on the x axis.
skewY — Property, class dragonBones.objects.BoneTransform
skew on the y axis.
sound — Property, class dragonBones.events.SoundEvent
SOUND — Constant Static Property, class dragonBones.events.SoundEvent
Dispatched when the animation of the animation enter a frame containing sound labels.
soundEffect — Property, class dragonBones.events.SoundEvent
SoundEvent — class, package dragonBones.events
The SoundEvent provides and defines all sound related events dispatched during an animation.
SoundEvent(type:String, cancelable:Boolean) — Constructor, class dragonBones.events.SoundEvent
Creates a new SoundEvent instance.
StarlingDisplayBridge — class, package dragonBones.display
The StarlingDisplayBridge class is an implementation of the IDisplayBridge interface for starling.display.DisplayObject.
StarlingDisplayBridge() — Constructor, class dragonBones.display.StarlingDisplayBridge
Creates a new StarlingDisplayBridge instance.
StarlingFactory — class, package dragonBones.factorys
A StarlingFactory instance manages the set of armature resources for the starling DisplayList.
StarlingFactory() — Constructor, class dragonBones.factorys.StarlingFactory
Creates a new StarlingFactory instance.
StarlingTextureAtlas — class, package dragonBones.textures
The StarlingTextureAtlas creates and manipulates TextureAtlas from starling.display.DisplayObject.
StarlingTextureAtlas(texture:starling.textures:Texture, textureAtlasXML:XML, isDifferentXML:Boolean) — Constructor, class dragonBones.textures.StarlingTextureAtlas
Creates a new StarlingTextureAtlas instance.
start — Event, class dragonBones.Armature
Dispatched when the playback of a animation starts.
START — Constant Static Property, class dragonBones.events.AnimationEvent
Dispatched when the playback of an animation starts.
stop() — method, class dragonBones.animation.Animation
Stop the playhead.
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