PackagedragonBones.objects
Classpublic final class DecompressedData
InheritanceDecompressedData Inheritance Object

The DecompressedData is a convenient class for storing animation related data (skeleton, atlas, object).

See also

dragonBones.Armature


Public Properties
 PropertyDefined By
  skeletonXML : XML
A xml for Skeleton data.
DecompressedData
  textureAtlasXML : XML
A xml for atlas data.
DecompressedData
  textureBytes : ByteArray
The non parsed data map.
DecompressedData
Public Methods
 MethodDefined By
  
DecompressedData(skeletonXML:XML, textureAtlasXML:XML, textureBytes:ByteArray)
Creates a new DecompressedData instance.
DecompressedData
  
dispose():void
DecompressedData
Property Detail
skeletonXMLproperty
public var skeletonXML:XML

A xml for Skeleton data.

textureAtlasXMLproperty 
public var textureAtlasXML:XML

A xml for atlas data.

textureBytesproperty 
public var textureBytes:ByteArray

The non parsed data map.

Constructor Detail
DecompressedData()Constructor
public function DecompressedData(skeletonXML:XML, textureAtlasXML:XML, textureBytes:ByteArray)

Creates a new DecompressedData instance.

Parameters
skeletonXML:XML — A xml for Skeleton data.
 
textureAtlasXML:XML — A xml for atlas data.
 
textureBytes:ByteArray — The non parsed data map.
Method Detail
dispose()method
public function dispose():void