Interfaces
 InterfaceDescription
 ITextureAtlas The ITextureAtlas interface defines the methods used by all ITextureAtlas within the dragonBones system (flash or starling DisplayObject based).
Classes
 ClassDescription
 NativeTextureAtlas The NativeTextureAtlas creates and manipulates TextureAtlas from traditional flash.display.DisplayObject.
 StarlingTextureAtlas The StarlingTextureAtlas creates and manipulates TextureAtlas from starling.display.DisplayObject.