The NativeTextureAtlas creates and manipulates TextureAtlas from traditional flash.display.DisplayObject.
protected var _bitmapData:BitmapDataprotected var _movieClip:MovieClipprotected var _scale:NumberbitmapData:BitmapData [read-only]
The BitmapData created by this NativeTextureAtlas instance.
Implementation public function get bitmapData():BitmapDatamovieClip:MovieClip [read-only]
The MovieClip created by this NativeTextureAtlas instance.
Implementation public function get movieClip():MovieClipname:String [read-only]
The name of this NativeTextureAtlas instance.
Implementation public function get name():Stringpublic function NativeTextureAtlas(texture:Object, textureAtlasXML:XML, textureScale:Number = 1, isDifferentXML:Boolean = false)
Creates a new NativeTextureAtlas instance.
Parameters | texture:Object — A MovieClip or Bitmap.
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| textureAtlasXML:XML — The textureAtlas xml.
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| textureScale:Number (default = 1) — A scale value (x and y axis)
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| isDifferentXML:Boolean (default = false) |
public function dispose():void
Clean up all resources used by this NativeTextureAtlas instance.
public function getRegion(name:String):Rectangle
The area occupied by all assets related to that name.
Parameters
| name:String — The name of these assets.
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Returns | Rectangle — Rectangle The area occupied by all assets related to that name.
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dragonBones_internal function movieClipToBitmapData():void protected function parseData(textureAtlasXML:XML):void Parameters
Mon Jun 17 2013, 02:36 PM +08:00