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parent — Property, class dragonBones.Bone
Indicates the Bone instance that directly contains this Bone instance if any.
parseData(bytes:flash.utils:ByteArray, skeletonName:String) — method, class dragonBones.factorys.BaseFactory
Parses the raw data and returns a SkeletonData instance.
parseData(textureAtlasXML:XML) — method, class dragonBones.textures.NativeTextureAtlas
parseSkeletonData(skeletonXML:XML) — Static Method , class dragonBones.objects.XMLDataParser
Parse the SkeletonData.
pivotX — Property, class dragonBones.objects.BoneTransform
pivot point on the x axis (registration)
pivotY — Property, class dragonBones.objects.BoneTransform
pivot point on the y axis (registration)
play() — method, class dragonBones.animation.Animation
Play the animation from the current position.
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