| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |
| IAnimatable — Interface, package dragonBones.animation | |
| The IAnimatable interface defines the methods used by all animatable instance type used by the DragonBones system. | |
| IDisplayBridge — Interface, package dragonBones.display | |
| Provides an interface for display classes that can be used in this skeleton animation system. | |
| isComplete — Property, class dragonBones.animation.Animation | |
| Indicates whether the animation has completed or not. | |
| isPause — Property, class dragonBones.animation.Animation | |
| Indicates whether the animation is paused or not. | |
| isPlaying — Property, class dragonBones.animation.Animation | |
| Indicates whether the animation is playing or not. | |
| ITextureAtlas — Interface, package dragonBones.textures | |
| The ITextureAtlas interface defines the methods used by all ITextureAtlas within the dragonBones system (flash or starling DisplayObject based). | |
| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z | |