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IAnimatable — Interface, package dragonBones.animation
The IAnimatable interface defines the methods used by all animatable instance type used by the DragonBones system.
IDisplayBridge — Interface, package dragonBones.display
Provides an interface for display classes that can be used in this skeleton animation system.
isComplete — Property, class dragonBones.animation.Animation
Indicates whether the animation has completed or not.
isPause — Property, class dragonBones.animation.Animation
Indicates whether the animation is paused or not.
isPlaying — Property, class dragonBones.animation.Animation
Indicates whether the animation is playing or not.
ITextureAtlas — Interface, package dragonBones.textures
The ITextureAtlas interface defines the methods used by all ITextureAtlas within the dragonBones system (flash or starling DisplayObject based).
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