PackagedragonBones.display
Interfacepublic interface IDisplayBridge
Implementors NativeDisplayBridge, StarlingDisplayBridge

Provides an interface for display classes that can be used in this skeleton animation system.



Public Properties
 PropertyDefined By
  display : Object
Indicates the original display object relative to specific display engine.
IDisplayBridge
Public Methods
 MethodDefined By
  
addDisplay(container:Object, index:int = -1):void
Adds the original display object to another display object.
IDisplayBridge
  
remove the original display object from its parent.
IDisplayBridge
  
update(matrix:Matrix, node:BoneTransform, colorTransform:ColorTransform, visible:Boolean):void
Updates the transform of the display object
IDisplayBridge
Property Detail
displayproperty
display:Object

Indicates the original display object relative to specific display engine.


Implementation
    public function get display():Object
    public function set display(value:Object):void
Method Detail
addDisplay()method
public function addDisplay(container:Object, index:int = -1):void

Adds the original display object to another display object.

Parameters

container:Object
 
index:int (default = -1)

removeDisplay()method 
public function removeDisplay():void

remove the original display object from its parent.

update()method 
public function update(matrix:Matrix, node:BoneTransform, colorTransform:ColorTransform, visible:Boolean):void

Updates the transform of the display object

Parameters

matrix:Matrix
 
node:BoneTransform
 
colorTransform:ColorTransform
 
visible:Boolean