A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
name — Property, class dragonBones.Armature |
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The name of the Armature. |
name — Property, class dragonBones.Bone |
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The name of this Bone instance's Armature instance. |
_name — Property, class dragonBones.objects.SkeletonData |
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name — Property, class dragonBones.objects.SkeletonData |
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the name of this Skeletondata instance. |
name — Property, interface dragonBones.textures.ITextureAtlas |
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The name of this ITextureAtlas. |
name — Property, class dragonBones.textures.NativeTextureAtlas |
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The name of this NativeTextureAtlas instance. |
name — Property, class dragonBones.textures.StarlingTextureAtlas |
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The name of this StarlingTextureAtlas instance. |
NativeDisplayBridge — class, package dragonBones.display |
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The NativeDisplayBridge class is an implementation of the IDisplayBridge interface for traditional flash.display.DisplayObject. |
NativeDisplayBridge() — Constructor, class dragonBones.display.NativeDisplayBridge |
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Creates a new NativeDisplayBridge instance. |
NativeTextureAtlas — class, package dragonBones.textures |
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The NativeTextureAtlas creates and manipulates TextureAtlas from traditional flash.display.DisplayObject. |
NativeTextureAtlas(texture:Object, textureAtlasXML:XML, textureScale:Number, isDifferentXML:Boolean) — Constructor, class dragonBones.textures.NativeTextureAtlas |
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Creates a new NativeTextureAtlas instance. |
node — Property, class dragonBones.Bone |
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This Bone instance Node Instance. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |