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name — Property, class dragonBones.Armature
The name of the Armature.
name — Property, class dragonBones.Bone
The name of this Bone instance's Armature instance.
_name — Property, class dragonBones.objects.SkeletonData
name — Property, class dragonBones.objects.SkeletonData
the name of this Skeletondata instance.
name — Property, interface dragonBones.textures.ITextureAtlas
The name of this ITextureAtlas.
name — Property, class dragonBones.textures.NativeTextureAtlas
The name of this NativeTextureAtlas instance.
name — Property, class dragonBones.textures.StarlingTextureAtlas
The name of this StarlingTextureAtlas instance.
NativeDisplayBridge — class, package dragonBones.display
The NativeDisplayBridge class is an implementation of the IDisplayBridge interface for traditional flash.display.DisplayObject.
NativeDisplayBridge() — Constructor, class dragonBones.display.NativeDisplayBridge
Creates a new NativeDisplayBridge instance.
NativeTextureAtlas — class, package dragonBones.textures
The NativeTextureAtlas creates and manipulates TextureAtlas from traditional flash.display.DisplayObject.
NativeTextureAtlas(texture:Object, textureAtlasXML:XML, textureScale:Number, isDifferentXML:Boolean) — Constructor, class dragonBones.textures.NativeTextureAtlas
Creates a new NativeTextureAtlas instance.
node — Property, class dragonBones.Bone
This Bone instance Node Instance.
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