Package | dragonBones.events |
Class | public class FrameEvent |
Inheritance | FrameEvent flash.events.Event |
See also
Property | Defined By | ||
---|---|---|---|
armature : Armature [read-only]
The armature that is the target of this event. | FrameEvent | ||
bone : Bone [read-only]
The bone that is the target of this event. | FrameEvent | ||
frameLabel : String
The entered frame label. | FrameEvent | ||
movementID : String
The id of the MovementData instance. | FrameEvent |
Method | Defined By | ||
---|---|---|---|
FrameEvent(type:String, cancelable:Boolean = false, bone:Bone = null)
Creates a new FrameEvent instance. | FrameEvent |
Constant | Defined By | ||
---|---|---|---|
BONE_FRAME_EVENT : String = boneFrameEvent [static]
Dispatched when a bone of the armature enter a frame. | FrameEvent | ||
MOVEMENT_FRAME_EVENT : String = movementFrameEvent [static]
Dispatched when the animation of the armatrue enter a frame. | FrameEvent |
armature | property |
armature:Armature
[read-only] The armature that is the target of this event.
public function get armature():Armature
bone | property |
bone:Bone
[read-only] The bone that is the target of this event.
public function get bone():Bone
frameLabel | property |
public var frameLabel:String
The entered frame label.
movementID | property |
public var movementID:String
The id of the MovementData instance.
FrameEvent | () | Constructor |
public function FrameEvent(type:String, cancelable:Boolean = false, bone:Bone = null)
Creates a new FrameEvent instance.
Parameterstype:String | |
cancelable:Boolean (default = false )
| |
bone:Bone (default = null )
|
BONE_FRAME_EVENT | Constant |
public static const BONE_FRAME_EVENT:String = boneFrameEvent
Dispatched when a bone of the armature enter a frame.
MOVEMENT_FRAME_EVENT | Constant |
public static const MOVEMENT_FRAME_EVENT:String = movementFrameEvent
Dispatched when the animation of the armatrue enter a frame.